Sound Design Credits
Paradoxicar
Based on the Grandfather Paradox, PARADOXICAR is a real-time strategy game where the player flees from the Time Police and their past selves. This game was created for the 2023 Game/Music Jam and won the Audience Award. I designed all six sound effects and their variations for the game within a seven day time frame using digital signal processing to enhance the “paradox” narrative.
Congrats to Rats
Congrats to Rats is a platformer with similar mechanics to Pikmin. I was brought in to create audio assets for the catapult and trampoline-esque mechanics in the game during its final stages of development. I recorded my toaster and myself playing a jaw harp to bring these actions to life.
D-Fault
D-Fault is a puzzle game where you play as a child honing her game design skills using household items. I used a mixture of foley, sound libraries, synthesis, and digital signal processing to create all 20 sound effects for the game.
Egregore (Slated for Spring 2024)
Egregore is a point-and-click adventure game that involves unraveling an occult conspiracy by manipulating nodes to shape your reality. I crafted fifteen sound effects with some having two variations using a combination of foley, synthesis, and digital signal processing. I focused mainly on UI sound effects.